This game is designed for a minimum of 2 players and consists of 52 cards based on the main principles and axioms of Choice Theory. They are of particular interest since Nathanael worked with Carleen Glasser in the design and content of the cards in Los Angeles. This ‘game’ holds special interest for those who teach Dr. William Glasser’s ideas. What fun! Played similarly to the game of SNAP, whoever is the ‘fastest on the draw to match the colour’ has the opportunity to share knowledge with a partner or with others in the group. This is a MUST HAVE for anyone who claims interest in Dr. Glasser’s work. The FUN is all yours!